Gabberhammer is a demo I programmed for tUM 2004 (a demo is some kind of video, but all animation is being calculated by a computer program at the time of execution).

The whole thing is written in C++, utilizing SDL and fmod. All animation is motion-captured, that means that I animated the whole thing using a joystick, all movement is recorded this way.


It's supposed to run on all windows platforms.


Download Gabberhammer (zip)


 Gabberhammer screenshot 1 gabberhammer screenshot 2
gabberhammer screenshot 3




Last update: 24.01.09 1:06 - All work available on this page © Jan C. Obergfell - Imprint / Impressum

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